Frosty Peak Audio
Frosty Peak Audio
Music production and sound design
 

Frosty Peak Audio

Music and sound design in Turku, Finland

 
 

Hello! I’m Matti Faler, and this production label represents my audio adventures and collaborations. My work has been published by Re-Logic, Animoca Brands, Fingersoft, EA Chillingo, Anima Vitae, CGI Inc, 2tainment, Martinex, TeacherGaming, YLE, the City of Turku and others.

I enjoy working closely with creative teams and have the skills to produce custom audio in a wide variety of genres. I also do audio programming and technical implementation. To get an idea of what I can do, have a listen!

No matter whether you are a small new indie team or an already established name, do contact me if you think I might be a good fit for your project. With stylistic knowhow ranging from casual mobile games to serious atmospheric sci-fi, I’d be very happy to discuss things further.

You can reach me via the message box at the end of this page, or directly: matti@frostypeak.com

 

Casual and lighthearted

Mary had a little Sheepster
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Benji learns how to swing
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Light the flower
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Early morning in the valley
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Fill the picnic basket
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The jolly shop dialog
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Electronic beats and retro feels

Horse Boss
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Straight Outta Walkman
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A synthesis challenge track reminiscent of the mid-90s “chemical beats” phase. All elements heard on the video (including drums and speech bits) were designed and DSP generated from scratch on a general purpose realtime synthesizer.

Pixel Chippy
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My Little Sentry Gun
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Quests and adventures

Valiantly on the arena
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Checking camp inventory
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Battle: 16 bit JRPG style meets 8 bit gear
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Victory is imminent
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Map screen of the shaman system
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Sci-fi and space vibes

Distant transmissions and neon-lit outposts

Galaxy 25
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Eject and float
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Map of underwater VR settlements
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Dystopic motion
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On a remote planet; an ambient collage
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Sound design, effects, atmospheres

A selection of custom produced audio in different genres, combining various techniques in recording, synthesis and post processing:

Casual effects and interactions
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Sci-fi effects and interactions
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More creatures, reactions, robots, voices
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Environments and atmospheres
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Straddling the distance between background music and effects, a specific musical part might accent an event like victory, loss, a game mode starting or, say, a logo fading in. Here are some that have appeared in my music:

Musical accents, stingers, fanfares
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The Message Box

Ping me here (or matti@frostypeak.com) and I'll get back to you in no time.